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Grass grows, birds fly, sun shines, and brother, I bonk Monsters. The Wiggler Gang Discord: / discord TIMESTAMPS: 0:00 Bazel's Ballad of Bonks 1:23 Rise Hammer, An Evolution 4:57 Meta, Tigrex Hammer 5:52 Peak Performance, Tigrex Hammer 6:23 Comfort, Night Eternal 7:01 Bubbly Dance, Night Eternal 7:33 Hellfire Cloak, Sinister Shade Hammer 8:33 Elemental Hammer, It Bonks! 9:13 Fire/Dragon, Rampage Hammer S 10:13 Water, Sinter Hammer 10:51 Thunder, Despot's Crackle 11:53 Ice, Daora's Colossus 12:38 Status Hammer, a.k.a. I Miss Critical Status 13:41 Poison, Diamalto's Dream 14:24 Sleep/Paralysis, Rampage Hammer S 15:50 Blast, Teostra's Cratergouger 16:49 Outro, A Hammer By My Side 18:02 End Screen 18:18 Big, Sharp, Stick Months in the making, with 14 different sets all well-suited for smashing monster heads, this Build a Better Hunter details key changes introduced to the Hammer and the general skill system in Monster Hunter Rise, and gives a primer for those seeking to take their bonk game to even greater heights. Literally. Important to note, since talismans are RNG-heavy, edit your own personal sets based off of the good talismans you currently have. I used this tool to create my own, as I could maximize skills based off of what talismans I inputted to the database: https://mhrise.wiki-db.com/sim/?hl=en . On many builds, consider subbing out one of the levels of masters touch or even attack boost for a level of Wirebug Whisperer. Any extra time you can add to your third wirebug means more Impact Craters for all. If you can comfortably reach Wirebug Whisperer level 3, you'll also get a 20% cooldown time reduction on silkbind attacks. Up to you! Before anyone asks, I did not include a Dragonheart-focused set in this video for three reasons. For one, Dragonheart sets are easy to make, as you just use either 4- or 5-piece Valstrax depending on what Talisman you have, so feel free to go for it with Nargacuga's hammer (Tigrex is a possibility as well with enough affinity). Secondly, I don't enjoy a Dragonheart playstyle on Hammer because it relies on taking damage, either 30% if running 4-piece Valstrax or 20% of total health if going for the full set. Finally, Dragonheart in multiplayer is always a mess because of hunting horns that heal you, hunters running wide-range/support sets, or any Palico that sports healing moves. Dragonheart will have its place in my next video, however! All gameplay captured on a Nintendo Switch mostly with the Elgato 4K60S+. The super-smooth sections you may notice are slow-mo clips sped up to display at full-speed. In-game graphical/soundtrack assets used are all from the Monster Hunter Rise game published by Capcom. Thumbnail art commission by Jekz: https://twitter.com/jekz_art20/status...