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If you've used our maps, or seen our videos then you probably know just how much we love the Monk's Active Tile Triggers module for Foundry Virtual Tabletop. It's an amazing tool for creating interactive elements, customizable images, teleportation, and even scene-wide controls, but it can be a bit intimidating to get started with. Today we're going to get back to basics with Automating Foundry by covering the ins and outs of MATT from the ground up. We'll cover some overarching principles, all of the settings, an introduction to actions, and images. Join us as we dive into one of our favorite modules and let us know what you'd like to go even more in depth on in this over-explained installment of MATT 101. To support this channel and get the modular systems and scenes that you see in our tutorials, go to / baileywiki RESOURCES: Automating Foundry Playlist: • Module Series: Automating Foundry wit... MATT Wiki: https://github.com/ironmonk88/monks-m... Baileywiki Discord: / discord Join the Patreon Mastery Program: / baileywiki Get 1-on-1 Coaching Hours on Ko-Fi: https://ko-fi.com/c/91b15ac093 TIMESTAMPS: 00:00 - Intro and What We'll Cover 01:31 - Overarching Principles, Basics, and Tile Templates 05:44 - Trigger Setups Tab 16:02 - Trigger Events (Enter, Exit, Click, Manually Activate, etc.) 22:02 - Introduction to Actions 24:25 - Selecting Entities for Actions 33:10 - Action Flow, Ordering, and Copying 36:43 - Player and User Selection (Current vs. Triggering, etc.) 39:22 - Changing Tile Images and the Images Tab 43:02 - Additional Resources for Mastering MATT 45:30 - Outro and Conclusion Modules Used or Referenced Monk's Active Tile Triggers by Ironmonk https://foundryvtt.com/packages/monks... Tagger by Wasp https://foundryvtt.com/packages/tagger Featured Links: Artwork by Baileywiki / baileywiki Tom Cartos Assets / tomcartos Animated Assets by the Gorgon / the_gorgon Animated Assets by JB2A https://foundryvtt.com/packages/JB2A_... Audio by Michael Ghelfi Studios https://michaelghelfistudios.com/