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Go to https://BuyRaycon.com/writing for 15% off your order! Brought to you by Raycon SPOILER WARNING: This video contains spoilers for both The Last of Us and The Last of Us Part 2. Support the show on Patreon - / writingongames Podcast - http://anchor.fm/writingongamescast Second Channel - / @writingongamesextra9177 --- Code provided by Playstation. The Last of Us remains one of my favourite stories ever told through games. When I received code for its sequel, The Last of Us Part Two, I'll admit I was sceptical given the perfectly ambiguous note its original exited on. After some time away from the thirty hours I spent beating the game, I'm becoming less and less confident the game follows through on its rather basic thematic premise of "vengeance changes people" and "every enemy has a backstory". I definitely didn't hate my time with TLoU2, but in this analysis/critique/review, let's discuss why the game's structural issues had me wondering if we should have just left things at "okay". --- Text intro by Draz: / drazgames