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In this tutorial, we will talk about the workflow connections of the Blender 2.9 Compositor with Rendering and external files. We also take a look into the node-based compositing workflow, add useful Keyboard shortcuts and Quick Favorites to make your comping work more effective and faster. This introduction is also meant for artists coming from other compositing solutions like Nuke and Fusion to get a fast understanding of the environment. If you have questions or topics, which should be added, please let me know. If you want to support me for publishing more free tutorials you could join my Patreons: 👉 / pixeltrain3d or give me a fast Coffee time Tip: 👉 PayPal: https://paypal.me/pixeltrain Want to start learning Blender Fundamentals with Helge? 👉 • Publication Trailer - pixeltrain Blender F... These topics are covered: Overview over the series Understanding the Blender Render Process Rendersettings Image Editor Window Direct Saving of Render Results Images in Blender’s Memory Re-open a previous render Slots for Comparison View Layers (Renderlayers) & Render-Channels / Passes / AOVs Differences in saving Stills vs. Animations Understand Blender’s Post Processing Pipeline Adding Channels in the View Layer Properties Denoising Data, Mist, Cryptomatte Passes Renderlayers & Composite Node Loading pre-rendered images or sequences Outputting compositing results as EXRs Adding Output Channels for the EXR export Using the Node Wrangler Adding useful Keyboard Shortcuts Node Search Shortcut Adding some Quick Favorites Adding Nodes to the stream Deleting Nodes Working effective with the Viewer Node Backdrop Image / Image Viewer Saving out final stills directly Finding the control widgets for special nodes Performance Settings Sampling Colors Float normalized Colors Adding a Glow Rendering & Comping a whole animation at once This tutorial series „Blender 2.9 for Production“ focuses on Blender 2.9 as a full Production Suite for (Indie) 3D- & VFX Productions. In these tutorials, I will explain how to work with the different Modules of Blender 2.9 and how they are connected to each other. I will give you an introduction to the specific functionalities, but also the production context and workflows, which can help you to use Blender in your productions. Helge Maus teaches 3D- & VFX Applications for 20 years. His focus lies on VFX, but he also works with many studios and agencies from different visualization areas. If you have questions or topics, which should be added, please let us know. If you want to support me for publishing more free tutorials you could join my Patreons: / pixeltrain3d Or simply buy me a Cappuccino: https://paypal.me/pixeltrain Find more information on www.pixeltrain.net YouTube: / pixeltrain3dvfxtrainings Twitter: / pixeltrain Mastodon: https://mastodon.art/web/@pixeltrain3d Instagram: / pixeltrain3d LinkedIn: / pixeltrain Artstation: https://www.artstation.com/pixeltrain