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16 STR / 17 DEX / 14 CON / 8 INT / 10 WIS / 8 CHA 6 - Ranger Gloomstalker: Sharp Shooter, ASI +2 Dex 4 - Rogue Assassin: Dual Wield Feat (not needed once you get both Dolor Daggers) Since I one-turned Orin the Bhaalist armor really didn't come into play, but if you don't one turn kill her, use your bonus action to drink an Invisibility potion, move from your starting spot so she doesn't reveal you, and fire another arrow at her out of combat before she has time to re-heal. You can do this for as many invisibility potions as you have to deny her turns. The Reverb/Bleed/Daze pieces are just for making her less threatening, the build can work with any Boot/Rings/Trinket. The Core Item are the gloves: Craterflesh Gloves, and the weapons: Dolor Amarus (x2) and Viscous Shortbow. I think Orin is immune to bleed. Otherwise, the Bleed from the Amulet of Bhaal gives the foe disadvantage on CON saving throws, which our Daze from our Ring of Spiteful Thunder triggers when we hit at Reverberating target with thunder damage. I apply the elemental thunder damage bonus to my Shortbow using the Drakethroat Glave in order to proc the daze from the ring. It's also possible for the target to be knocked prone due to reverberation, this is also a CON DC 10 saving throw, so once again if the target can bleed they will have disadvantage on this roll. For Maximum Damage possible use this gear: Weapons: Dolor Amarus x2, Viscous Shortbow Head: Dark Justiciar Helmet / Sarevok's Horned Helmet Cape: Deathstalker Mantle / Shade-Slayer Cloak Armor: Bhaalist Armour/ The Graceful Cloth (+2 Dex) / Yuan-Ti Scale Mail (If you need AC) or Armour of Agility Gloves: Craterflesh Gloves (Kill that elephant its totally worth it and he is a lazy POS anyway) Shoes: Evasive Shoes, Disintegrating Night Walkers, w/e Amulet: Broodmother's Revenge, Amulet of Branding, Amulet of Bhaal, Surgeon's Subjugation Amulet *Amulets are very situational Rings: Risky Ring (as long as you are not doing sneaking/greater invisibility stuff else you wont get advantage on hiding rolls), Killer's Sweetheart, Strange Conduit Ring (good with Pass Without Trace),