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Important: this video contains quickly flashing images. Wow, this took a while. I had a ton of fun with this pack overall, and I'm glad to have beaten it. For those of you who don't know, Divine Journey 2 is an expert modpack for Minecraft 1.12. You'll probably have some difficulty following this if you haven't seen a playthrough at least before, though. Well, to be honest, you'll probably have some difficulty following this even if you have, but I thought it would be interesting to see such a huge modpack condensed into just over an hour like this. As mentioned in the video, a huge thank you to Cluckwork, Wedged, DaMathMan, and ICanAgree for the support throughout, as well as Theory for listening to me vent about the lategame grind. Furthermore, thanks to @Threefold. for inspiring this video in the first place and being Someone To Rely On™ for automation setups. If you'd like to see what's in the Bags of Truth, I recommend watching his video on it. Lastly, thanks to the Underdogs Podcast and CaptainSparklez for keeping me company through most of this journey. Some things to note about this playthrough: Until the start of chapter 9, this was played on a server with Cluckwork, who notably did most of Atum and Iceika, which is why I don't do a large chunk of the progression there. After that I moved this onto a local world and played solo. I unfortunately had to use cheats several times for the following situations: Meteorites did not spawn in Atum so the inscriber presses and some sky stone was spawned in The Giant Eucalyptus tree did not spawn, so the Tarantula egg was spawned in (this was technically not necessary due to the robit method of getting the crown of skies, which I also did) Extra Utilities 2 Generators frequently were voided by AE2 autocrafting, so after getting two Rainbow Generators worth of items voided I spawned one in After finding out that the Nightmare Bed is not returned when breaking it, I spawned one in because I really didn't want to make another one Heliosis Lumps did not appear in the Raglok dungeon chests so I spawned them in At some point near the end I started getting single digit fps around my ME system and the only thing that seemed to fix it was /kill @e, so I did that The Creative Tank and Creative Bin were uncraftable due to NBT data issues so I spawned those in and voided the items As I said before, this pack was awesome, and I'd definitely recommend it. Speaking of recommendations, here are some recommendations/tips/funny mechanics that might help if you decide to play this: https://docs.google.com/document/d/1i... My main issue with this pack was that I started getting a huge amount of lag in the second half and I played probably 150 hours at sub 30 fps and frequently even single digit fps. Eventually I caved and just installed Optifine, which I should've probably done way earlier. Some more errors/bugs that I noticed: The Triskelon Amulet and Hecate's Visage do not have an equivalent recipe in the Auto Infusion Matrix The Induction Matrix always displays its input and output power as 0 RF regardless of the true values Starting a recipe in the Arcane Crafting Terminal or Arcane Inscriber crashes the game The Arcane Inscriber needs the items for a recipe to be in your ME system to encode the recipe Hotkeying an item into your hotbar from the Ender Utilities Pouch sometimes crashes the game Fluid Transposers will sometimes stop working even though the input resources are there Item lasers will sometimes stop working Quantum Entangloporters will randomly disconnect from non-Mekanism cables The Lead Sheetmetal needed for the Laser Focus is not in the quest book, only the Sheetmetal Slabs The Junk Storage Unit is buggy when using it with a storage bus, and your ME system will keep on putting ghost items in the terminal The quest name for the Unwarpification Talisman says "preset" instead of "present" As previously mentioned, the Creative Fluid Tank and Bin are uncraftable due to NBT issues The quests for the Creative Fluid Tank and Creative Satchel complete with the non-creative versions Music used in this video, in chronological order: Razorrekker - Dreamscape xKore - Event Horizon GlitchxCity - Pokéball Factory (Remix) Super Monkey Ball: Banana Blitz OST - vs. Technosoul GlitchxCity - Mt. Coronet (Remix v.II) GlitchxCity - Crescent Battle Theme Creo - Crystallize DJ Okawari - Flower Dance GlitchxCity - Laverre City Remix GlitchxCity - Regi Trio Battle Theme (Remix v.II) Creo - Sphere VVVVVV OST - Piercing The Sky Xtrullor - Instant Reaction VVVVVV OST - Potential For Anything Fractal Dreamers - Paradigm Shift GlitchxCity - Ultra Necrozma Battle Theme (Remix) I spent way too long trying to get thematically relevant songs for each part of the playthrough only for it to not sync at the end. Oh well. Anyway, that's more or less it for me. I hope you enjoy the video, especially if you read this far.