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Half-Life 1 single segment speedrun performed by quadrazid July 1, 2011. 00:00 Anomalous Materials 04:25 Unforeseen Consequences 05:45 Office Complex 07:14 "We've Got Hostiles" 07:35 Blast Pit 12:05 Power Up 12:06 On A Rail 15:32 Apprehension 17:54 Residue Processing 20:01 Questionable Ethics 22:14 Surface Tension 25:38 "Forget About Freeman!" 26:28 Lambda Core 28:35 Xen 29:08 Gonarch's Lair 30:51 Interloper 32:08 Nihilanth 33:24 Outro This run is recorded in one single-segment, which means that it has been recorded in one part, in one sitting without using save-files, pausing or quitting. At the time of this release, only the 190 segment 29:41 speedrun by Spider-Waffle is faster. Download insane quality mp4, 1280x720 60fps X264 And more info at: http://sourceruns.org/index.php?topic... Started this project April 2010. Back then, I had an estimated time of 46 minutes. Time went on and I found new styles and tricks. Finished the first run January 20, 2011, with a time of 38.57. More tricks were discovered, skill increased. April 1st, I finished in 35.21. Revolutionary tricks and routes was discovered. June 30, I did a 33.37 run with poor gameplay. Just one day after, July 1st I finished an almost flawless single-segment run in 32.55. 24:50 Healthdoor; It's a very simple mapping error. The damage value of the door is set to -1 which means that if you get squeezed in it, you'll receive +1 health point. This also applies to armor points. That is why I'm waiting for the grunts to take away all my armor. Once all armor is gone, I shoot an AR-grenade to scare the NPC behind me, he will try to take cover, and the game calculates his path to be straight through the door, and thats enough to make the door get open, neither the door is locked or not. Once I get stuck in the door, I'll receive 1hp/frame. 100fps - 100hp/sec. To take real advantage of this I raise my fps to 1000, which is max possible - 1000hp/sec. The HUD only display values between 0 and 255. My actual health when leaving the door is ~3850hp I'd also like to thank Spider-Waffle for some specific tricks he helped me with: 11:48 vertical push trigger out of toxic 23:00 snarkboost and skybox swimming 24:50 how to use this 2nd door instead of the 1st one by barney 26:58 lure the scientist to open 2nd door safely Please visit: http://lambdageneration.com/posts/jaw... http://sourceruns.org http://ngageclan.ucoz.ru Programs used: Half-Life 1.1.2.0 p47 Half-Life Advanced Effects (mirv) Virtualdub Sony vegas Outro music: Dawn - Nær Sólen Gar Niþer For Evogher - Diabolical Beauty