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Join us as we sit down with board game designers Antoine Bauza and Bruno Cathala, the brilliant minds behind Duel for Middle-earth, the reimagined version of 7 Wonders Duel set in the epic world of J.R.R. Tolkien! In this exclusive interview, they reveal the creative process, game design challenges, and inspirations behind this epic strategic battle for Middle-earth. 📅 Mark your calendars: Duel for Middle-earth will be available in stores on October 4 and will also be showcased at Spiel Essen! Don’t miss out on your chance to dive into this epic adventure! 📌 Chapters: 0:00 How did you immerse yourself in the story of Lord of the Rings: Duel for Middle-earth? 3:00 What is The Lord of the Rings: Duel for Middle-earth? 4:50 How did you reinterpret the saga into Game mechanics? 7:17 How did your collaboration for the illustrations with Vincent Dutrait go for? 8:53 And what did you think of the game's illustrations? 9:53 How did the idea of transforming the wonders into landmarks come to you? 10:42: Which side do you prefer to play? Sauron or the Fellowship of the Ring? 10:55 Do you have plans for any sequel? 12:22 Was it hard to maintain the intensity of the fast-paced games in Duel for Middle-earth? 13:37 Bruno, do you have any advice for players? 14:59 Antoine, do you have any advice for players? 16:14 Personal insights from Antoine and Bruno on their favorite board games and playful banter