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2.50 GCD Gunbreaker Lightning Shot Opener (Post 1 Cartridge - Double Down Rework) *Note: You must weave No Mercy as a Primary off-global cooldown rather than secondary to gain maximum the effect and to use No Mercy off-cooldown. Opener: 3x Gnashing Fang Combos 3x Lionheart Combo 1x Double Down 1x Sonic Break = 8 GCD No Mercy Window | Weave Blasting Zone and Bow Shock whenever you want. If you pot, you can fit in 1 Burst Strike before completing the combo to re-enter 30s Gnashing Fang. 1 Min: 3x Gnashing Fang 1x Double Down 1x Sonic Break 2x Burst Strike = 8 GCD 1-Min No Mercy Window. (If you enter No Mercy on Brutal Shell, you can get 2x Burst Strike, otherwise you just get 1). 2 Mins: Burn Burst Strike, then enter No Mercy and use Hypervelocity, and use the same combo as opener. 3x Gnashing Fang Combos. 3x Lionheart Combos. 1x Double Down. 1x Sonic Break . = 8 GCD No Mercy 2 - Min Window Burn 2x Burst Strikes and Hypervelocities to maximize damage (especially on 6 min pot windows). Reasoning: When you enter No Mercy with 3 cartridges, you cannot use Blood Fest as you are now overcapped. (1 for GF, and 1 for Double Down, still have 1 remaining cartridge) Using Burst Strike inside 2-Min No Mercy to burn a cartridge will cause you to lose either the last combo of Lionheart or Sonic Break, hence the dump on Burst Strike before entering No Mercy with 2 cartridges. Because Burst Strike/Hypervelocity is 460 /200 potency compared to Gnashing Fang's 500/560, better to enter No Mercy after Burst Strike to get that extra 200 potency in No Mercy. If you run 2.40 Gunbreaker or faster, you have a lot more room to wiggle with using Burst Strike within No Mercy, but since my personal goal is to have 2.50 GCD across all tanks, this rotation was crafted with that in mind. You can also re-adjust or delay No Mercy if you want to have comfort or personal preference, up to you. Have fun :) Time Stamps: 0:00 Opener 1:15 1 Min-Reopener 2:15 2 Min-Reopener