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We recorded this short video to clear up any misconceptions that the aircraft is unfinished or that many systems are not working. That’s not the case — all aircraft systems, including the gear steering and crab system, are implemented exactly according to the flight manual. The cinimatic trailer is captured from a flight recording, because it’s practically impossible to manually control the aircraft and at the same time manage the camera, lighting, etc. However, the MSFS flight recording system has a number of limitations — for example, it doesn’t capture the wheel steering animations. On the B-52, the front landing gear steering angle can reach up to 55 degrees, which is almost perpendicular to the aircraft’s axis. This allows the aircraft to perform very tight turns on the ground. At the same time, once the aircraft gains taxi speed, the steering range becomes limited to prevent damage to the gear. All of this behavior is accurately implemented in our model. We’ve also implemented full gear steering synchronization through the crab system (you can see this in the short demo clip). Unfortunately, MSFS doesn’t currently display the aircraft’s taxi movement correctly when using crab mode — we’re exploring possible workarounds for this limitation. A full tutorial video covering all aircraft systems, along with a short manual, will be released soon. And regarding the famous smoke, without which all that B-52 cockpit complexity seems to lose its charm — don’t worry, it’s coming in the next update. It’s not a big challenge to add.