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Elden Ring has been out for 4 years now, and I think the most diabolical thing about that is the fact no player has ever considered the introduction of Mix-Ups into its combat. Given how Elden Ring has aged amongst the pinnacle of other FromSoftware titles, players have shared discontent with how “cheap” the difficulty is. Sure, there are valid points of criticism to consider—but no one has an understanding with how Mix-Ups have been a puppet master within the discourses and conversation. What are they? How do they work? And is it a step in the right direction to change the learning curve and competence? Or did it neglect and subject the player to feeling limited against the likes of the AI now? All that and more in this video. Enjoy twin. Contents 00:00- What ARE Mix Ups? 03:35- Method and Goal 05:20- The Return of the BIG 4 09:04- Rep the build 09:33- Exhibit A, Margit 13:35- Exhibit B, Godrick 16:00- Exhbit C, Radahn 17:33- Build Check 18:10- Main Exhibit, Morgott 21:40- FromSofts biggest oversight 24:12- SUPPORT THE ART PAGES! 24:40- Main Exhibit, Mohg 29:01- Conclusion ⬇️SOCIALS FOR ART PAGES⬇️ IG: https://www.instagram.com/zominical?i... Twitter: https://x.com/zominical?s=21&t=coKvbs... Outro Music: / lordkii Thanks for watching ;)))