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Salutations! In today's Dev Diary, we are excited to share a closer look at how we model history and ahistorical contingencies from a design perspective. We'll cover our overall design philosophy and how we model historical events using our game's systems. We covered this in more general terms in a previous dev diary, but this time we'll be dealing with some actual examples that have been designed and implemented. We'll also show how they're configured in the game editor, and give some indication of how that works. Also, Check out our tenth Alpha Roadmap Update: https://store.steampowered.com/news/a... Join our Discord community today! / discord - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - We have started rolling our Discord roles to our Kickstarter backers! If you have not yet completed the Kickstarter survey we sent out, please do so. If you have filled it out, and are not yet in our Discord server, join and say hello in the main channel to let us know you're there to claim your role! Our Kickstarter officially ended in April, and brought in a total of £31,974 GBP, which is 159% of our goal! We offer the most gilded appreciation to all of our backers and our community. Your support, positive feedback and encouragement, and our growing vibrant community of industrialists motivates more than ever to make Gilded Destiny the most moddable, immersive, fun, and grandest GSG out there. You can access the survey on the Kickstarter website: https://www.kickstarter.com/projects/... - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 🌎 Steam: https://store.steampowered.com/news/a... With the game still in the Pre-Alpha stage, most content will likely change significantly before release, and some placeholders are used. We hope this video gives you a better understanding of where the development is going! Gilded Destiny a Grand Strategy Game is set at the dawn of the Industrial Revolution, and will allow players to live through the intricacies and challenges of the era. The game's central goal is to transform your chosen country from an agrarian society into an industrial one—where you'll lead your population from subsistence to wealth by controlling key economic, diplomatic, and military factors to achieve your goal. Let us know if you have any questions or feedback in the comments below. And be sure to wishlist us on Steam to stay up to date! If you are interested in what we do and want to join us but do not see a relevant job, send us your resume at jobs@aquilainteractive.io! Be sure to listen closely to the backing tracks in this video—they are the pieces you will come to hear in the game, composed by John Skoog. Listen to some of John Skoog's other work on Spotify: https://open.spotify.com/artist/3PGd3... John Skoog Music: https://www.johnskoogmusic.com/ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -