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We are thrilled to release the feature highlights reel for the UNIGINE Engine 2.19! This reel offers a glimpse into the major improvements and optimizations made to elevate your virtual experiences. Key changes: Major optimizations (CPU, RAM, VRAM, loading time) Multi-bounce lighting for dynamic environment probes Support for OpenXR Multiple QoL improvements in the editor Upgraded character animation system (experimental) Support for USD format export SpiderVision plugin for multi-monitor/curved screen image output Integration with .NET 8 Video streaming via WebRTC (experimental) To get an in-depth explanation of each feature, check out the UNIGINE devlog here: https://developer.unigine.com/en/devl.... 00:00 Intro 00:05 CPU Optimizations 00:13 VRAM and RAM Usage Optimization 00:21 Engine Startup Loading Optimization 00:29 Streaming Packages 00:37 Multithreaded DirectX12 Renderer 00:45 Materials Quality 00:55 Unique Lightmaps and Shadowmaps in Node Reference 01:01 Multi-Bounce for Dynamic Environment Probes 01:12 Advanced Color Control for Sky, Clouds, and Haze 01:18 Integration wit .NET 8 01:24 Support for OpenXR 01:29 SpiderVision Plugin 01:32 Video Streaming via WebRTC 01:42 USD Export 01:49 Multiple Asset Browsers 01:56 Material Graph Editor: Hotkeys and Default Parameters 02:09 Viewport Mask for Selection 02:18 Experimental Animation System Updates 02:20 New Animation Samples 02:26 Outro