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In this TouchDesigner tutorial we're looking at five different examples of working with POPs! These are mainly focused on the Copy POP, basic Attributes, Noise, the Proximity POP and using TOPs to manipulate POPs. For Example 5 you technically don't need a feedback setup for this exact outcome. You could just as well use an absTime.seconds expression on any axis of a Transform POP and then just add a Limit POP. But I think it's nice to see how feedback can be integrated and it can serve as a base for something much more interesting and if you use something like Uniform Scale, you can see how it adds up with every iteration. Stay tuned for part 2 where we'll look more in interactivity and audio as well. Please mind that I'm still learning these new operators too :) Happy to hear about suggestions and workflows. ----- 00:00 Intro & Overview 01:15 E1 -- Flowfield 09:46 E2 -- Multiple Copy Setups 20:12 E3 -- Simple Proximity Sketch 27:11 E4 -- Jellyrampfish (Lookup Texture) 40:00 E5 -- Plexus & Simple POP Feedback ----- Files, exclusive content and more: / elekktronaut Get just this specific file here: / first-pop-part-1-136917148 The special thanks is integrated at the end of the video ❤ If you have any questions, feel free to ask. IG: @elekktronaut / elekktronaut