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The purpose of this video is to urge the official team to promptly address a critical vulnerability. The issue demonstrated in the video is one of the severe exploits—allowing free access to all rare card boxes, card sleeves, and coins. This game vulnerability stems from the ability to sync data from third-party servers to official servers (exploiting third-party servers to modify various official game data; the example shown is the least harmful, while more damaging exploits remain undisclosed). The video does not provide any download links to third-party servers, nor does it encourage players to exploit this bug. Furthermore, PTCGL is the only game I’ve encountered where players can directly log into third-party servers using official accounts and engage in online battles. As a result, many players mistakenly believe these third-party servers are official, leading to account credential leaks. Such an egregious security flaw would prompt immediate maintenance in any other game. However, PTCGL has yet to fix this issue despite its long-standing existence. Although PTCGL is a free-to-play game and not a primary revenue source for the developers, permitting such a critical vulnerability is unacceptable—both from the perspective of intellectual property rights and user account security. Some players even suspect that the third-party servers are secretly operated by the development team for profit, which is why they remain unaddressed. From a fairness perspective, the widespread illegal modification of account data and replication of deck cosmetics is extremely unfair to legitimate players. From a copyright standpoint, third-party servers constitute severe piracy. Regarding account security, these vulnerabilities have exposed tens of thousands of accounts to potential data breaches. It is truly incomprehensible that TPCI would take such significant risks by ignoring this critical vulnerability – especially when the issue could be easily resolved, yet they choose to turn a blind eye.