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No commentary playthrough of Spooky's Jump Scare Mansion! I will be showing as much in the game as possible, so hopefully you can use this as a helpful guide in case you are struggling with any point in the game. This is Part 10, where we reach the final stretch of the game and encounter Specimen 13 in Room 910. Specimen 13's chase is based off the water monster from "Amnesia: The Dark Descent" where you have to swim through the water and stay on boxes in order to avoid being attacked. Specimen 13 herself is a Siren, based in Greek mythology. Also, there are several secrets and easter eggs that ONLY occur in the 900s that I show in this video (with the timestamps included), as follows: 11:33 - (Room 938) - The brain room secret code 13:44 - (Room 953) - CAT-DOS Specimen 9 secret entry 15:56 - (Room 963) - Blank arcade's secret easter egg p.s.- **EPILEPSY WARNING** (since Specimen 10 chases again)