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#bannerlord #modding #tutorial #lotr #bannerlordmodding Hello everyone! This is the sixth video in a tutorial series on how to use the Scene Editor for Mount & Blade II: Bannerlord with the modding tools. If you want to make awesome maps for the game, perhaps for mods, make sure to stay tuned. Today's video is about outer meshes (background landscapes). I will cover other features in future videos, so you get to learn how to use the scene editor/ Map maker and possibly other modding tools for Bannerlord. Campaign map tutorial: https://forums.taleworlds.com/index.p... Thanks for watching! Content in this video: 0:00 Intro 0:30 Types of Outer meshes 0:55 Adding an outer mesh (type 1) 1:43 Placing, moving and scaling an outer mesh 2:02 How to stretch any entity 2:14 Make your outer mesh blend with the terrain 3:19 Retexturing an outer mesh (type 1) 4:30 Showing another outer mesh (type 1) 5:45 Recolouring an Outer mesh 6:28 Outer mesh (type 2) 7:22 Difference between type 1 and 2 7:54 Clipping with your terrain (type 2) 8:45 Retexturing outer mesh (type 2) 11:48 Info about outer mesh (type 3) 12:05 Campaign map tutorial coming? 12:46 Campaign mapping tutorials on TaleWorlds Forums 13:15 Bannerlord Modding Discord 13:45 Outer mesh (type 3) 14:23 My problems with type 3 15:19 Outer mesh campaign map (type 3) 15:48 Adding an outer mesh to our scene 16:43 Adding border entities (mountains) 18:24 Adding border mountains to our scene 19:13 Remember to look from 1st person perspective 19:37 Some hints and tips 20:21 Outro