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This game is bad, but it's fun. *Note on Slope Boosting* It doesn't have anything to do with you being in a ledge, but rather the ledge is curved so the jump extension zone-plane-thing is converted into a RAMP jump extension zone, and those specific types of jump extensions are what allow you to stack jumps together, not the jump itself being a single jump. It's how id implemented ramp jumping; if you're on a ramp, then add your current vertical speed to the jump speed and boom. As an example, normal scroll/macro jumping on flat surfaces still reset your speed on single jumps, because that jump extension zone isn't a ramp jump extension zone, it's a flat one. Only when the zone is designated as the jump extension zone of a ramp will it add the slayer's current vertical speed. There are a lot of slopeboosts that are simply on things like stairs rather than off ledges, and those work on the same principle; the jump extension zone is designated as a ramp, and so stacks speed vertically with every input. The above description was just more nuance than I wanted for this video so there is the in-depth explanation for nerds. Community Strat Doc: https://docs.google.com/document/d/1R... OOB Definition and Exceptions: https://docs.google.com/document/d/1e... Twitter ✯ / raitro_ ✯ Twitch ✯ / raitro_ ✯ 00:00 Intro 1:32 Ballista Boosting 2:06 Dash Boosts 2:23 Edge Boosts 2:32 Wall Bashes 2:47 Yeet-Hooking 3:31 Bunny Hops (B-Hops) 4:55 Pause Boosting 6:06 Punch-Boosting 6:34 Out Of Bounds (OOB) 8:05 Animation Clipping 8:46 Barrel Boosting w/ Weapon Wheel 9:15 Invincibility Glitch 9:57 Infinite Crucible 10:32 Special Fish 11:11 Infinite Midair Dashes 11:31 Yes-Clipping 11:55 Jaw-Speed 12:27 IDKFA Glitch 13:47 Rail Boosting 14:17 Zipping 14:46 Slope-Boosting