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Played with NTSC Cartridge and bio-sensor: Tetris 64 features three modes of gameplay. The main "Tetris" mode features standard Tetris gameplay, with players attempting to clear lines using tetriminos falling from the top of the screen to avoid their play area becoming full. In "Giga Tetris", larger tetriminos will fall in addition to the standard sized pieces; when used to clear a line, they will break into smaller-sized pieces that fall to fill the gaps below. Both modes support simultaneous multiplayer for up to four players.[1] The "Bio Tetris" mode utilizes an accessory called the Bio Sensor, which was developed by SETA and packaged with copies of Tetris 64.[2] The Bio Sensor connects to the system through the Nintendo 64 controller's expansion port, and analyzes the player's heart rate using a clip that fastens to the player's ear, with the game adapting based on this information.[3] Bio Tetris offers two variations which utilize this feature: Normal, which lowers the game's difficulty when the player's heart rate rises, and Reverse, which instead increases the game's speed with the player's heart rate. Unlike the other modes, Bio Tetris only supports up to two players in multiplayer.[1] Tetris 64 is the only Nintendo 64 game compatible with the Bio Sensor.[4][5] Notably, Tetris 64 exclusively uses English text in its menus, despite never being released outside of Japan.