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During the holidays, we played Unfathomable, The Thing, and Dead of Winter back-to-back. And honestly, the "which one should you buy" question keeps coming up because all three are hidden trader games, but they're wildly different in execution. We started with The Thing, thinking it'd be the slam dunk, and then it just fell apart. But before we dive into the chaos, let's talk about what we've actually been playing here and why this comparison matters so much. ⚠️ Is This AI? Watch our transparency video for details here: • Is This AI? The Truth About Board Game Cri... What We're Testing Unfathomable (Fantasy Flight Games, 2021): Skill check mechanics, paranoia through secret card plays The Thing (Ares Games, 2021): Action assignment with leader shuffling, alien reveals Dead of Winter (Plaid Hat Games, 2014): Crisis resolution with crossroads cards and personal objectives clashing with group goals Why friction in rules matter more than theme How player agency affects long-term replayability The critical difference between rule ambiguity and strategic depth Why The Thing falls apart after alien reveal How Unfathomable creates exhausting decision fatigue Dead of Winter's emotional storytelling through moral dilemmas Player count scalability and group dynamics Rule book clarity and FAQ reliance as design red flags The sustainability of traitor mechanics across multiple plays TIMESTAMPS: 00:00:00 Overview 00:01:38 Games Compared 00:17:06 Final Verdict