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If you’re tired of long, grindy games that go nowhere, this one’s for you. In today’s video we’re breaking down the Top 10 biggest bomb cards in Commander that can instantly close out the game and turn a stalled board into a victory. These are the kinds of spells that make the table panic, force immediate answers, or simply end the game on resolution. In EDH, having a strong win condition matters. It’s not enough to generate value forever — eventually you need a finisher. Whether you’re playing battlecruiser Magic, high-power Commander, or somewhere in between, these are the game-ending bombs that actually seal the deal. We’re talking about massive overrun effects, devastating X-spells, explosive combo enablers, and haymakers that completely flip the board state. If you’ve ever resolved something like Craterhoof Behemoth, fired off a lethal Torment of Hailfire, or chained extra turns until your opponents scoop, you already know the power of a true finisher. These are the cards that turn “I might win” into “shuffle up.” This list is perfect for: Commander players looking to upgrade their deck’s win conditions EDH players who struggle to close out games Anyone building a new Commander deck and looking for powerful bombs Players who love big splashy spells and dramatic finishes Whether you’re into mono-green stompy, Grixis big mana, combo strategies, or classic battlecruiser Magic, there’s something here that can slot into your build and help you actually finish games instead of durdling for an hour. Let me know in the comments what YOUR go-to game-ending bomb is in Commander. What card makes your playgroup immediately reach for their removal? And what should have made the list? If you enjoy MTG Commander content, top 10 lists, deck techs, and gameplay breakdowns, make sure to like and subscribe for more Magic: The Gathering content every week. https://linktr.ee/Goblin_grounds #MTG #Commander #EDH #MagicTheGathering #MTGCommander #EDHGameplay #MTGTop10 #CommanderDeckbuilding