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Gameplay version: ► • Contra III: The Alien Wars Guitar Playthrough If you want, you can support me here: ►http://bit.ly/met_donate ...or here: ►https://buycoffee.to/metpoland All my music is here: Bandcamp: ►https://krzysztofslowikowski.bandcamp... And SOME of my music here: Spotify: ►https://spoti.fi/3s24Alg Amazon: ►https://amzn.to/3kogTUH Apple Music/iTunes: ►https://apple.co/3MFL9qh Tidal: ►https://bit.ly/3Fg09sB Deezer: ►https://bit.ly/3kn0L61 Instagram: ► / co_za_dzban Shitpost channel: ►https://bit.ly/3d8kvG0 Tracklist: 0:00:00 - Alien Wars Begin (cover) 0:00:52 - It's Time For Revenge (cover) 0:03:26 - Bloody Storm (cover) 0:05:30 - Pattern Clear (cover) 0:05:36 - Select The Landing Point (cover) 0:06:37 - Megalopolis (cover) 0:09:30 - Battle Runner (cover) 0:13:19 - Daredevil (cover) 0:16:03 - Hell Messenger (cover) 0:18:30 - Go Forward Under Fire (cover) 0:21:29 - The Showdown Part 1 (cover) 0:22:59 - The Showdown Part 2 (cover) 0:24:29 - The Showdown Part 3 (cover) 0:26:32 - Return In Glory (cover) 0:29:12 - No Hope No Life (cover) Original composers: Miki Higashino Masanori Adachi Tachihi Iwase Aki Hata Contra III: The Alien Wars is a 1992 run and gun video game developed and published by Konami for the Super Nintendo Entertainment System (SNES). It is the third home console entry in the Contra series after Contra (1988) and Super C (1990) for the Nintendo Entertainment System (NES). In PAL regions, it was retitled Super Probotector: Alien Rebels and the player characters were replaced with robots. The player is tasked with fighting off an alien invasion of Earth across six stages. Four stages feature side-scrolling action traditional to the series while two are presented from an overhead perspective. It is the first Contra title to have been directed by Nobuya Nakazato who later directed other games in the series. He designed Contra III to feature more comical elements, a more cinematic soundtrack, and tighter stage design than its predecessors. Contra III received positive reviews, with critics praising its arcade quality derived from its sound and visual design. It has been called one of the best Contra games in retrospective reviews and is considered one of the greatest video games of all time. It was ported to the Game Boy as Contra: The Alien Wars (1994) by Factor 5 where it received positive reviews for its Super Game Boy enhancements. Konami also released a Game Boy Advance port titled Contra Advance: The Alien Wars EX (2002) which received more critical reviews for removing features in the original. The Super NES version was rereleased several times on Nintendo's online distribution services. (Wikipedia)