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#gw2 #guildwars2 #specter #thief #mechanist #engineer #warrior #mmorpg #gaming #raids #gw2hot Curious about my stats? https://killproof.me/proof/XxxE Are you ready for raids quickplay? Try the CMs too! Autoattack Power Warrior DPS: [&DQIkNgQfCxVwAAAArQAAAKkAAACvAAAAnAAAAAAAAAAAAAAAAAAAAAAAAAAELwA1AFoABQAA] Gear: Berserker's Rune: Eagle Relic: Claw Weapons: Sword (Force)/Axe (Impact), Dagger (Force)/Mace (Impact) Condi Spectre DPS: [&DQUcGyw3RxUVG4UABhsvAS8BPgELAVcBKAAoAAAAAAAAAAAAAAAAAAAAAAACVgAvAAA=] Gear: Viper's Rune: Trapper Relic: Fractal Weapons: Scepter (Torment)/Dagger (Geomancy), Scepter (Earth)/Dagger (Doom) Power Mechanist DPS: [&DQMGNyYvRh8NGw0bhgALGxAbGhsaGw4bCRuJAQAAAAAAAAAAAAAAAAAAAAACVQAzAAA=] Gear: Berserker's and Dragon's Rune: Dragonhunter Relic: Fireworks Weapons: Rifle (Force/Air) See: https://snowcrows.com/builds/raids General advice: Conjured Amalgamate: You can use shields from the special action to block the beams OR projectile blocks/body blocks. Power is better on this fight, because the phases are fast and clear condis, but it's not difficult after your group learns the basics so don't worry that much especially if your condi is burning or you use [Epidemic] as an alternative for pulls for the adds. Inbetween fights: Pulls are good for the miniature bosses, the shark is straightforward Twin Largos: Jump off the platform every 20% to dodge the instant-kill mechanic. Be careful in later phases not to take the center fountains to get back up, as they throw you to the other side. Condition damage is better if you want to be optimal, because the bosses move a lot, and CC is important. Qadim: The main mechanic is that bouncy ball. When I died later on, I highlighted the pattern. Any block or dodge works. Most groups kill the pylon for [Protection], but some do the one for [Resolution]. Whichever path your group chooses will determine which type of damage is preferred. Most pugs will kill the [Stability] pylons too, but I have been in many who do both the damage ones and leave [Stability]. As always, when the legendary creature moves the pattern is Attack, Attack, CC. Just have fun!