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Part 4 of Blue Meanies for the Commodore 64 takes us deeper into this VIC-20 game remake running on real Commodore 64 hardware, showcasing authentic C64 gameplay, retro game programming, 8-bit graphics and Commodore BASIC coding in action. In this episode, I dive into hardware testing, debugging, and retro game analysis, all while preserving the spirit of classic 1980s gaming. If you love Commodore 64 game development, vintage computer restoration, retro computing projects, or nostalgic 8-bit gameplay, this is a must-watch! Plus, I review the Quicksilva classic “Quintic Warrior”, breaking down its gameplay, retro visuals, and Freeze with Action Replay! Lets see how it holds up in the C64 retro gaming scene today. Don’t forget to like, subscribe, and hit the bell to join me in the Green Pixel Retro Lab as we restore, rebuild, and reimagine Commodore 64 classics! Chapters: 00:00 - Intro 00:44 – Project review 01:24 – Custom Characters 02:02 – Memory Map 02:50 – VIC II 05:06 - DirMaster 05:51 - Quintic Warrior 06:04 - Action Replay 10:20 - Retro Debugger 10:59 - Real Hardware 12:08 - Run the game 13:49 - Part 4 wrap-up Github project: https://github.com/greenpixelman/c64B... 💚 Support the channel on Patreon: / greenpixelretrolab — Let’s keep retro computing and vintage game development alive! Credits: Commodore 64 Memory Map: https://www.c64-wiki.com/wiki/Memory_Map DirMaster for D64 files: https://style64.org/dirmaster The Future was 8 Bit SD2IEC: https://www.tfw8b.com/product/limited... Download CBM Prg Studio here: https://www.ajordison.co.uk/ BASIC Compilers: https://www.lemon64.com/forum/viewtop... MOSpeed: https://www.c64-wiki.com/wiki/MOSpeed https://github.com/EgonOlsen71/basicv2 Books: “Commodore 64 Exposed” by Bruce Bayley *Chapter 3, Compressing BASIC progams. “Serious Programming for Commodore 64” by Henry Simpson - *Chapter 3, Programming Tips and System Documentation *Page 43, the High Guru of Programming has the answers! (this is a great read, Thank you Mr Simpson!) Fast C64 Basic: https://www.microheaven.com/FastC64Ba... Andy H: Vic 20 Enhanced version: https://hewco.itch.io/blue-meanies-en... Commodore 64 games Debugger: https://github.com/slajerek/RetroDebu... ActionReplay Ad: from Commodore Force issue 1,1993 Music credit: https://modarchive.org/module.php?175472 Graphics and sound clip credit: Pixabay