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It seems like the original plan was to have the Reaper actually take the sim's ghost (or "spirit" as the animations call them) out of their body. To simulate (haha) the effect, I've put two identical bin sims in the same exact spot using MoveObjects. The animation for the "body" is a lot shorter, so it does loop inconveniently and sometimes one of them will turn to look at the camera. You can still get the idea, though! I assume the spirit would have been translucent, and the body would have faded out after it sank into the ground, like death by flies or vampire burning. (Aikea's Animation Painting can't do the fade out effect, or props like pool cues or sponges) I'm not sure if the Reaper has any corresponding leftover animations. I haven't checked.