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Subscribe https://bit.ly/sub-cgs #panzergeneral #wargaming #dosgames #retrogaming No Commentary 0:00 Panzer General - 1994 5:00 Allied General - 1995 [other] 10:00 Fantasy General - 1996 [other] 15:00 Robert E. Lee: Civil War General - 1996 [related] 20:00 Grant, Lee, Sherman: Civil War Generals 2 - 1997 [related] 23:57 Pacific General - 1997 [other] 30:00 Star General - 1997 [other] 35:00 Panzer General II - 1997 40:00 People’s General - 1998 [other] 45:00 Panzer General 3D Assault - 1999 50:00 Panzer General III: Scorched Earth - 2000 55:00 Panzer Tactics DS - 2007 [related] 1:00:00 Panzer General: Allied Assault - 2009 1:04:59 Panzer Tactics HD - 2014 [related] More about Panzer General (from Wikipedia): Panzer General is a 1994 computer wargame developed and published by Strategic Simulations Inc. (SSI). It simulates conflict during World War II. The designers of Panzer General were heavily influenced by the Japanese wargame series Daisenryaku. Panzer General was a major commercial hit: 250,000 units were sold at full price, and long tail sales continued in the years ahead. It became and remained SSI's best-selling game across all genres, and was named the best-selling computer wargame of all time in 2007. It is the first in the commercially successful Panzer General series. Panzer General is a turn-based game, set on operational level hex maps. One plays lone scenarios from either Axis or Allied side and against a computer or human opponent. In Campaign Mode, the player assumes the role of a German Generalissimus against the Allied computer. Panzer General is an operational-level game, and units approximate battalions, although the unit size and map scale from one scenario to the next are elastic. While the names and information for the units are reasonably accurate, the scenarios only approximate historical situations. Its novel feature was to link individual scenarios into a campaign spanning World War II from 1939 to 1945. Units are able to gain experience and become stronger, where success in one battle would award the player prestige to upgrade units, acquire additional units, and select a better scenario for the next battle. The game requires the player to use combined-arms tactics, where each unit is strong against some unit types but very vulnerable to others. Dug-in enemy positions must be softened by artillery, which is vulnerable and needs protection. Before attacking the infantry and anti-tank, one needs first to destroy the enemy artillery that protects them from behind. If no tanks can get within range, one does this mostly by bombers, but then it is advantageous to destroy the air defense units first. The fighter planes must negotiate dual roles: destroying the enemy air force and protecting their own bombers. Panzer General was a commercial success. By November 1995, it had sold over 100,000 copies in the United States and 50,000 in Europe. According to William R. Trotter of PC Gamer US, it was particularly popular in Germany. By August 1996, sales had surpassed 250,000 copies. Describing the situation at the time, Computer Gaming World columnist Terry Coleman wrote: "When you consider that a new Windows 95 and Macintosh version has just been released, it seems fair to say that PG will be incontestably the best-selling historical wargame of all time". The following year, T. Liam McDonald of GameSpot reiterated that the game had sold over 250,000 copies, and noted that 60,000 of these sales came from its PlayStation release. In 2007, Retro Gamer dubbed Panzer General "greatest-selling true wargame of all time", and SSI's most successful title across all genres. The magazine noted that it had accrued 250,000 full-price units sold "and many more in the following years".