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Read description for explanation. This is a floating point precise glitch discovered by ds273 ( / th3dekuscrub ) yesterday. I thought it was neat, so I decided to find an RTA setup for it. I use mario cam for the visual cues, but I don't think it matters that much. Align yaw and position by ledge grabbing the sign and then jump kicking against the front of it. (z = -4670) Punch 20 times, then come to a complete stop. (z = -4090) Pause and hold straight up. Unpause and press A two frames later so that mario jumps immediately without walking first. Ground pound when Mario is just above the edge of the water. This is frame perfect, but you can use his shadow as a visual cue. If done correctly, Mario's heels will be aligned with the edge of the water. (z = -3841.5) Repeat the pause, jump, and ground pound. This time you want to ground pound on the first frame that results in Mario swimming. If done correctly, Mario's feet will slightly overlap with his shadow. If his feet don't touch his shadow or his shadow isn't visible, you were too late. (z = -3593) Water jump 3 times with max pitch. I pause here so that I don't accidentally move the joystick left or right. After the third jump, come to a complete stop. (z = -2542.25) Do 7 breast strokes, coming to a complete stop after each one. (z = -1305) Punch 3 times. (z = -669)