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This is the second part of the new systematic animation process that i am using. It follows on from 3.4.1 and simiply includes an illustration of the lifting of the legs and the model's upload to the three.js scene. I will be sharing a video with the export of the model into the MetQuest scene in due course. The objective is to ge tthe animations right, add more animations to the model, and utilise these in a game built in Unity. Please submit comments where you have one, and stay-tuned for the 3.4.2 🔗 Resources & Links: Online Visualisation - https://culerdamage.tech If you like this video, please like, subscribe and share. Python Course: In case you are keen to learn Python, you could look into our upcoming Python course, which starts in about a week from now. Please register your email via this link and we shall send across important information for the course https://culerlearn.com/python-for-rea... Thanks again.