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Mission 8 is kind of a break from the relative chaos of the previous mission. It's split up into four separate phases, with the final phase being the most difficult as it pits you against 2 F/S-15's, 2 VX-23's and 2 airships. Depending on the position of civilian aircraft, use of MLAAs in the final phase can be risky. The strat I usually employ is to lure the 4 fast movers away from the airships so I can spam missiles at them (shout-outs to the HVSM) without having to worry about taking a railgun shot to the face, or catching CIWS rounds, and as always, stay fast so I can ditch out of a turn fight and terrain mask if needed. By now, if you've been following along, I'm sure you've noticed that this playthrough does contain 1 plane mod and its accompanying skins, that being the UF-22, because the VX-23 always looked like a weird "bullpupped" F-22 to me, and is a little cursed, but the mod does not improve the flight characteristics of the VX-23 at all, and even if it did, it doesn't matter because I'm not going to be flying it in this playthrough.