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================== About ================== This is a 100% speedrun of original Quake II (released in 1997) done on nightmare (hard+) difficulty. Unlike with segmented runs, this one was performed in real time with the use of save/loading when something went wrong. The actual real time of this run is 1:28:52. ================== 100% ================== 100% in Quake II means getting every kill and every secret. There are a few bugged enemies that never spawn in. I got everything that's possible. In this category, it is only possible to get: 70/71 kills in Lower Palace 73/75 kills in Upper Palace Every level with wrong kill count is also marked in split name with the actual max kill count. ================== Rules ================== I am running by the rules specified at https://www.speedrun.com/quake2?h=100... The client I am using (see below) fixes the bugged secret. This is purely a cosmetic change that has no impact on the actual gameplay. ================== Setup ================== For the game itself, I am using a client called q2pro-speed. It is not only convenient thanks to vastly reduced map loading times, but also required for autosplitter & 100% tracker to work. It can be downloaded at https://github.com/kugelrund/q2pro-speed. For kills and secrets to appear in livesplit, I'm using a quake 2 tracker component that can be downloaded at https://github.com/kugelrund/LiveSpli....