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Why does every single app on your phone need a remote server to function? What is the "invisible conversation" happening every time you click a button? Welcome to Day 2 of "100 Days, 100 System Design Topics," where we strip away the complexity of software engineering and rebuild our understanding from the ground up. Today, we are mastering the absolute foundation of the internet: Client-Server Architecture. In this deep dive, we explore why modern software systems are split into two distinct parts: the Client (the device in your hand) and the Server (the centralized brain). Before you can understand advanced distributed system concepts like Load Balancers, Caching, or Database Sharding, you must first master this fundamental relationship. In this video, we cover: The Core Definition: What exactly is a "Client" and what is a "Server"? We break down their specific roles using a simple food delivery app analogy that makes the concept click instantly. The "Thin Client" Philosophy: Why your phone shouldn't be doing the heavy lifting. We discuss why business logic and data validation must live on the server to ensure consistency and speed. The Golden Rule of Security: We explain why a Client should never talk directly to a Database. This is a critical security flaw that many beginners overlook. The Request-Response Loop: A step-by-step walkthrough of the communication cycle that powers the web (HTTP requests, processing, and rendering responses). The 3 Pillars of Client-Server: Central Control: How to update business rules without forcing users to update their apps. Security: Why you can never trust the client device. Scalability: How separating concerns allows you to grow from 100 users to 100 million. Whether you are a junior developer preparing for system design interviews, a computer science student, or a self-taught coder looking to understand backend architecture, this video provides the essential mental model you need. 📚 THE "100 DAYS OF SYSTEM DESIGN" SERIES This series is my journey through the fundamentals of software architecture. I am learning by teaching, breaking down one complex topic every single day for 100 days. Day 1: What is a Software System? [Link to Day 1 Video] Day 2: Client-Server Architecture (You are here!) Day 3: [Coming Soon - Subscribe to stay updated] Full Playlist: • 100 Days of System Design ⏱️ TIMESTAMPS 0:00 - Introduction: The Foundation of the Internet 0:45 - The Food Delivery App Analogy (Real World Example) 1:30 - The Golden Rule: Why Clients Can't Touch Databases 1:55 - Benefit 1: Centralized Control & Business Logic 2:20 - Benefit 2: Security & The "Untrusted Client" 2:50 - Benefit 3: Scalability & Horizontal Scaling 3:15 - The Request-Response Loop Explained 3:45 - Responsibilities: What Belongs on the Client? (UI/State) 4:15 - Responsibilities: What Belongs on the Server? (Logic/Data) 5:00 - Evolution: From Single Server to Distributed Systems 5:30 - Common Pitfalls: The Danger of "Thick Clients" 6:10 - Summary & Key Takeaways 🔍 RELATED KEYWORDS & CONCEPTS System Design Interview Prep, Software Architecture Patterns, Backend Development, Frontend vs Backend, Web Development Fundamentals, API Design, HTTP Protocol, Database Management, Scalable Systems, Distributed Computing, Software Engineering Basics, Full Stack Development, Mobile App Architecture, Network Protocols, Server-Side Logic, Client-Side Rendering. CONNECT WITH ME If you found this explanation helpful, please consider subscribing to follow along with the rest of the 100 Days challenge. Leave a comment below if you have questions about where specific logic should live in your own projects! #SystemDesign #ClientServer #SoftwareArchitecture #SoftwareEngineering #WebDevelopment #BackendDeveloper #FrontendDeveloper #CodingTutorial #TechEducation #100DaysOfCode #100DaysOfSystemDesign #ComputerScience #LearnToCode #DevOps #AppDevelopment #API #TechCareers