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Mike runs down the rules for Meeple War. Remember that preparedness is a key to victory, so this video really is essential viewing if you're going to win the Meeple War! Meeple War is a curious war game of timing, anticipation, and strategy. At 20:20 you say the worker is placed on the first square when constructing a new building. This is incorrect. It goes on the "starting position" which is the rock pile before the first square. (Page 3). At 29:55 you say if a new building starts construction over the top of a previous building under construction that has meeples in the defense spaces, that the meeples go to the stock and no points or scored. This is incorrect. Replacing any building with a new one, whether the first one was fully constructed or not, will score points for meeples present. (Page 11, paragraph 1). If an under-construction building is completed, then any meeples in the defense areas go to the stock without scoring points. (Page 11, paragraph 2) At 8:50 you say that Bravery scored in excess of 7 is lost. This is incorrect. Once your meeple on the Bravery track reaches 7, you score 1 victory point and move the meeple to the 0 space, and "If there are still some Bravery points left, the meeple starts again from the 0 space of the ladder", meaning that it keeps moving up the ladder for remaining points. (Page 10) Mike Anthony