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We Can Now Capture Reality in 3D — Gaussian Splats for Film & Robotics We are entering a new era of filmmaking, robotics, and memory capture. Using Gaussian Splatting, we can now scan real-world locations in minutes and bring them back as fully explorable 3D environments Not CGI guesses, but literal captures of reality in space and time. In this demo we show: • Live Gaussian splats running on an LED volume for virtual production • How a physical set was rebuilt digitally and used for pickups • Real-world scans from MIT captured in under 5 minutes • Why this replaces weeks or months of modeling work • How this changes location scouting, previs, and set reuse • Why robotics and media are converging on the same file types • The next leap: generating 3D worlds from a single image with AI (World Labs) This is not a concept piece... this is working today. The adoption curve over the next 24 months will be massive. If you want to follow the progression of this tech — subscribe and stick around. We’re working directly with the people building it and will share more as it evolves. Learn More about the Portal Cam here https://store.xgrids.com/DIMENSION5 Learn more about studio Lab, Dimension 5 and Sweven Here - https://studiolab.one/ https://www.dimension5.us/ https://www.swevenve.com/