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The latest live event in Test Drive Unlimited Solar Crown is here. In this video, I break down why many players are feeling frustrated and left out of the experience. From unfinishable races tied to hidden scavenger hunt cars, to reward pay-outs that don’t come close to covering vehicle costs, this update raises serious concerns about progression, balance, and design direction. I’ll walk you through specific examples from the current weekly event, highlight where the gameplay falls short, and share what this could mean for the future of Solar Crown if things don’t improve. 👎 1.5 million coin cars for 18K race rewards 🚫 Locked content due to scavenger mechanics 🛞 Is this really how a live service racing game should work? Let me know in the comments if you've run into these issues—and if you think KT Racing is listening. #TDUSolarCrown #RacingGames #GameDesignCritique #TestDriveUnlimited #KT_Racing ⭐ Become A Member - Support The Channel ❤️ Follow Me On X - x.com/The_Bryson_6 🚨 TDU Discord: / discord 🤜 Subscribe for more Test Drive Unlimited Solar Crown Gameplay, Let's Play, Customization and more! Timestamps 00:00 Farming XP and delivery missions explained 00:42 Stream schedule and community races 01:03 Delivery mission hack intro 01:31 Why short maps boost farming efficiency 01:55 XP vs cash: which is worth farming? 02:28 Delivery reward breakdown 02:47 Bonus rewards and incentives 03:37 When missions aren't worth your time 03:59 The delivery mission reload trick 04:35 Why mission contracts change after reload 04:55 Finding the best contracts faster 05:30 How many reloads it takes 06:14 Best maps and contracts to target 06:35 Step-by-step on using the hack efficiently 07:14 Max XP and coin potential with one contract 08:08 Final thoughts before the patch 08:27 Call to action and closing remarks