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I have recently come across some discussion on whether the Definitive Parkour Mod (by @henrypdt love you) makes classic parkour any faster. While this is an easy YES, I've seen people claim that no substantial time improvements are achievable without actively abusing several of the mod's features. I'm here to prove this wrong on LONG COURSE 1, as I've seen it get used for this, though I don't think it's a great benchmark of mod performance for various reasons, the main one being that it's a boxed in, simple, checkpoint led environment - instead of a city, where the mod's ability to let you forge your path comes out on top. Still, with a decent bit of knowledge and skill, the mod is able to push finish times considerably. Either way, let's get into this, and enjoy! :) =========================================================== TIMESTAMPS: 0:00 Intro 0:12 Comparison 1:51 Finish Times 1:56 Modded Analysis 3:27 Conclusion =========================================================== Mod Montage: • Definitive AC Parkour Mod | Classic Assass... Mod Tutorial: • How to Install & Play the AC Parkour Mod |... =========================================================== MOD LINKS AC1: https://www.nexusmods.com/assassinscr... AC2: https://www.nexusmods.com/assassinscr... AC Brotherhood: https://www.nexusmods.com/assassinscr... AC Revelations: https://www.nexusmods.com/assassinscr... #assassinscreed #acbrotherhood #parkour