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Reptile Worms can spell, Apocalypse to Zero! Check out every archetype/theme I've ever covered here: https://ygorganization.com/creative-d... Please leave your feedback in the comments below if you would like to see other creative builds, and be sure to check out YGOrganization.com for upcoming releases, rulings articles, card news and more! ------------------------- Welcome to today's Creative Deck Profile, centered around enabling the expansive Alphabetic Worm archetype. The Worm archetype consists of LIGHT Reptiles that mostly have FLIP effects, led by the Fusion Monster, Worm Zero. Zero can be Fusion Summoned using any number of Reptile Worm monsters, but it gains effects based on the number of different names used. For example, use 2 names and you can summon a Reptile monster from your GY in face-down Defense each turn. Use 4 and you can banish a Reptile to send 1 monster on the field to the GY, or use 6 and you can draw 1 card. Historically, Zero was virtually inaccessible outside of Future Fusion, but today, I'm turning to the Branded theme to help out our Worms. Before I get too far down the Fusion route, let me touch on the other key Worms. Worm Xex can send another Worm to the GY when Normal Summoned, and his role is to enable Worm Yagan to Special Summon itself from the GY in face-down Defense. This theme is carried by the infamous W Nebula Meteorite, a Normal Trap that flips all face-down monsters face-up, then during the End Phase, it flips all LIGHT Reptiles face-down again, makes you draw 1 card for each, then it summons a Level 7 or higher LIGHT Reptile from your deck. This lets you summon Worm King, Worm Queen, or even the one copy of Ogdoabyss, the Ogdoadic Overlord I'm running! Now that we've discussed all that, let's get back to our Branded compatriots. First up is Blazing Cartesia, the Virtuous, the namesake for this profile. Blazing Cartesia carries a quick effect to Fusion Summon a Level 8 or Higher Fusion, such as Worm Zero, and if you happen to have a copy of Fallen of Albaz on your field or in you GY, it can even Special Summon itself from the hand. Incredible Ecclesia, the Virtuous is another Level 4 Spellcaster Tuner, except Incredible can Special Summon itself whenever your opponent controls more monsters than you. Additionally, it can be tributed to Special Summon a Fallen of Albaz from your Deck. Both Incredible and Cartesia share a final effect that lets them return to hand from the GY during the turn in which any Fusion monster was sent to the GY, giving your deck more longevity. All of these Branded options support the Worm gameplan by offering more options, more plays, beyond just flipping a Yagan or activating a set W Nebula Meteorite. At any rate, you really did need something to do with all the cards you may be drawing off of Nebula! But otherwise, the gameplan is simple - flip your Worms all about and stall for time with Nebula, Book of Eclipse, and Destructive Daruma Karma Cannon, then go for game with a few solid Fusion Summons! Set, Re-Set, and Go with Worms empowered by Cartesia. NOTE: YGOrganization is not affiliated with any online simulator and does not promote their use over any official platform.