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This is how I run Magma - if you run it differntly feel free to let me know how. If you want to have an overview of all the drops of the different Dungeons and other useful information, you can use the sheet below: https://bit.ly/3fjeXLN Chapters: 00:00 Composition 00:18 Walkthrough 00:48 Drops 01:14 Gameplay Walkthrough: Use /follow (Tank-Name) to let your chars follow your tank. You can put the command into your F-bar to be quicker. Always tank the mobs with your Tank and use F-Tool to activate/deactivate your Arcanist's AOE "Thunderbolt" aswell as the Heal from your Seraph. Use "Circle Heal" combined with "Heal" to keep your tank and your DD's alive. You only need to re-follow your tank with the DD's (Arcanist & Seraph stays on follow). Keep track of invisible walls, so that no character gets stuck. Drops: Blood Orbs Full clear: ~1944 Orbs Only Bosses: ~421 Orbs ~1.9 Reroll pieces ~ 5.4 Destroyed Black Parts There is a chance to obtain 0 parts for a run. TimeRun Reward: Magma Cave This treasure is granted to each character that attacks the Endboss if you successfully manage the timerun *Those values are all on average from march 2021