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Game Development is difficult! But improving your workflow is going to make your experience in game dev smoother and so much more enjoyable! There are 3 main stages to the perfect game development workflow those being The Concept Stage, Development Stage, and the Polishing Stage! Today I want to break each of the stages down and cover everything you should know along with important pointers that will be sure to help you within your game dev journey! Saultoons - Pixel Art Tutorial: • The Ultimate Pixel Art Tutorial Goodgis - Pixel Art Tutorial: • Pixel Art Tips from a Professional Artist ... Godot Optimization Tips: https://docs.godotengine.org/en/stabl... Godot Phantom Camera Plugin: https://github.com/ramokz/phantom-camera Chapters: 0:00 Intro 0:19 Concept Stage 1:26 Development Stage 4:18 Polishing Stage 4:55 Video Recap Thank you so much for watching, I really hope this video helped. if you did enjoy or this video was helpful then all I ask is if you could please subscribe to help out the channel. It means so much and I love your feedback in the comments. I’ll look forward to getting back to you soon! Again thanks so much and I would love to see you again! These Tutorials take a lot of time to create and I’m working on becoming a better Teacher and learning how to explain Godot things in a better way, if you’d like to support this journey to expand knowledge and help other game dev’s learn to create their own games then please.. Become a Member! It would mean the world and you’ll help me out so much! Thank you! have a great rest of your day and of course be safe :) thanks DevWorm