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Ever wanted to start making video games? Well grab a seat and join my late-night game-making party. Subscribe and comment on how many plates of soup you want. ● Download the Game: https://giedzilla.itch.io/ ● Join to get custom emojis and additional perks: https://www.youtube.com/giedzilla/join ● Watch my other videos: Giedzilla - I Made Runescape, But It's First Person Shooter • I Made Runescape, But Its Online FPS Giedzilla - I Made Game Using the WORST Program • Making a Game Using the WORST Program Giedzilla - 1 Year of Learning Game Development in 6 Minutes • 1 Year of Learning Game Development In 6 M... Giedzilla - I Made Impossible Geometry • This Game and Video Is Not Real Giedzilla - I Made a 3D Gladiators Game that Forces YOU to Fight My Subscribers • Turning Viewers into Boss Battles in My 3D... Giedzilla - How I Made 3D RPG Open World Game in Unity • How I Made My First 3D Game in Unity Giedzilla - Making my First Mobile Game in ONE Day for Money! • How I Made Mobile Game in Unity for MONEY Giedzilla - I Made a Game You Play with Your Voice in Unity • I Made a Voice Controlled Game ● Twitter / giedzillataken ● Timestamps 00:00 Why I Decided To Make Games 01:30 Preparation 01:49 Designing Character 02:27 Game Engine Walks in 02:39 First Play Test 02:49 Learning to Code 03:05 Animating 03:35 Play Test 04:00 Making a World 04:17 Making Enemies 05:21 Win/lose Conditions 05:41 Making it more Fun 06:00 Finishing Touches 06:28 Thank you ● Description Last week I got my heart broken by a girl because I didn't know how to make video games, so to prove everyone wrong and redeem myself I threw a game-making party. I had to learn how to work in the Unity game engine, how to program in c#, and how to make 2D animations. I started making a Hack And Slash / Action type of game, after a bit of programming and making animations I got things working and served one hot game straight to you. The game made in Unity uses a wave system to spawn enemies, there are 25 waves in total, and after that hell begins. I used Unity's post-processing component to add vignette and bloom effects. The camera's behavior is made using cinemachine. 2D game assets are made using Aseprite. If you wanna learn how to make games make sure to Subscribe! We will dive way deeper into game development in the future! Iridescent is a simple 2D game made in unity game engine in c#, maybe next time I can make an FPS, RPG, or even a multiplayer game. Also, it would be fun to try out Unreal Engine, but who the hell knows c++? Either way, subscribe for more Minecraft manhunt videos. ● About Digging deep, huh? I am an indie game developer and self-taught(don't know much) programmer and artist. I make videos about games I make in Unity's game engine, drawing game assets, and everything related to games in general. If you are an epic gamer yourself you should join my journey and be a part of it! ● All the music is from Youtube Studio. #gamedev #unity #giedzilla #makegames #howtomakegame #unity2d #indiedev