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In this video, I finally buy a game I've been meaning to buy since 1998. And naturally, explain why quite a large number of other people also did not buy Hardwar in 1998 and probably are not going to buy it in 2022 either. Yes, it's yet another video with a game and title no-one is EVER going to search for! Almost like I'm bad at publicity or something. Along the way I dig out an early DOS prototype version, explain why the gameplay didn't fit the late '90s laddish and club-bound ethos, look at the surprising amount of post-launch support, pronounce the game title as "hardware" at least twice, and fail at unboxing a graphics card due to outside interference. Yes, we have dog content. Manifest: 0:00 A guessing game 1:16 Slipstream 5000 2:08 256 darker and moodier colours 2:33 In-joke for 39 people 2:47 Saying more than "Find Out!" 3:06 Elite and plot 3:29 Let's talk about Hardwar then 4:55 Hardwar is difficult 6:52 Why isn't Hardwar more well-known? 7:23 We do talk about Wipeout 8:00 A Gremlin in the marketing 8:43 Bad timing, 3D engine edition 10:05 Why I took 24 years to buy it 10:40 Fandom to the rescue! 11:56 No reason for a chapter heading, I just liked this music track 12:57 Obtaining it (or not) 13:30 Timberwolf elects not to go clubbing, plays Hardwar instead Music by Loyalty Freak Music (public domain) and Jason Shaw (CC-BY): 1. Everyone is so alive (Loyalty Freak Music) 2. Sk8board (Jason Shaw) 3. It feels good to be alive too (Loyalty Freak Music) 4. Boom (Jason Shaw) 5. Feels Good 2 B (Jason Shaw) Games Featured: Slipstream 5000 Hardwar Frontier: First Encounters (FFED3D mod) Wipeout Hardwar (early DOS prototype) Bonus fact: the original release version's skies matched far better with the fog effect, reducing the "draw-in" effect you see a few times during my footage. #hardwar #findout