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Another entry in my class showcase mini-series. This time, we will be showcasing the assault class and their increased health, gas grenades, and 'true grit' ability. This is not a guide. This was really fun to record. I don't usually brute-force my way through bases like this, so it was a nice change in pace. I don't usually run with a 50 round magazine, so I always reload prematurely like I would with a 30 round magazine. That was likely why I kept running out of ammo. Timestamps: 0:00 Briefing 0:15 Loadout 0:20 Travelling to base 0:58 Taking down drones 1:35 Clearing mock city 4:15 Clearing lower base 6:10 Searching for ammo 7:10 Travelling to second base 8:08 Clearing Outpost Red Fox 9:36 Dealing with reinforcements 11:23 Radio communications 11:55 Clearing extraction point 13:29 Endscreen Outfit: Covered Team Wendy Exil Carbon (None) Heavy Coyote Plate Carrier (None) BLACKHAWK FURY Gloves (None) Hill's Pants (A-TACS AU) Bodark Boots Peltor Lite-Com 3 (Black Solid) Revision Exoshield (Khaki) BLACKHAWK Cyane With Tarp (None) G3 Combat Shirt (Gray Solid) Stealth Balaclava (Khaki) Assault Patch Steiner NVGs Music Used (In order): "Bus Da Blockbuster" - Doug Maxwell/Media Right Productions About the game: Tom Clancy's Ghost Recon Breakpoint is a special forces sandbox game taking place on the fictional archipelago of Auroa in the South Pacific Ocean. Home of Skell Technology, Auroa has been taken over by Sentinel Corporation - a private security group, and "The Wolves" led by Cole D. Walker, an ex-Ghost. Along with several other Ghost squads, Nomad is sent in to regain control of the island and neutralize Walker. After the Ghosts suffered heavy casualties during their insertion, Nomad must work with The Homesteaders and The Outcasts to continue his mission and find a way to make contact with the USS Wasp and signal an invasion of Auroa.