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https://audio.dev/ -- @audiodevcon ADCx India - 29th March ADC Bristol - 9th - 11th November --- Channel Agnosticism in MetaSounds - Simplifying Audio Formats for Reusable Graph Topologies - Aaron McLeran - ADC 2025 --- This talk introduces Channel Agnostic Types (CAT), a new approach to decoupling digital audio processing from fixed channel configurations and spatial audio formats, developed as part of Unreal Engine’s MetaSounds system. While traditional audio engines usually tie DSP graphs and audio rendering to rigid spatial audio pipelines, CATs introduce a flexible, extensible buffer type capable of supporting arbitrary channel layouts—including conventional multichannel, sound-field formats, and object-based systems. Combined with the new MetaSound Node Configuration API, this work enables reconfigurable MetaSounds to support any audio format, dramatically reducing asset duplication and complexity. More broadly, it presents a model for designing format-agnostic audio systems that promote scalability, modularity, and future-proofing. Whether you're building tools for games, spatial media, installations, or interactive audio platforms, this talk will offer insights into how to rethink the role of channels and audio formats in DSP architecture. --- Slides: https://data.audio.dev/talks/2025/cha... --- Aaron McLeran Aaron McLeran is the Director of Audio Engine Development at Epic Games, where he leads the design and implementation of real-time audio systems for Unreal Engine. With a background in both physics and music, Aaron has worked at the intersection of procedural sound, DSP, and interactive media for over 15 years. He played a key role in developing MetaSounds, Unreal Engine’s next-generation audio system, and continues to push the boundaries of scalable, programmable audio for games and new media. --- ADC is an annual event celebrating all audio development technologies, from music applications and game audio to audio processing and embedded systems. ADC’s mission is to help attendees acquire and develop new audio development skills, and build a network that will support their audio developer career. Annual ADC Conference - https://audio.dev/ / audiodevcon / audiodevcon / audiodevcon / audiodevcon / audiodevcon https://mastodon.social/@audiodevcon --- Streamed & Edited by Digital Medium Ltd: https://online.digital-medium.co.uk --- Organized and produced by JUCE: https://juce.com/ --- Special thanks to the ADC25 Team: Sophie Carus Derek Heimlich Andrew Kirk Bobby Lombardi Tom Poole Ralph Richbourg Jim Roper Jonathan Roper Prashant Mishra #adc #audiodev #dsp #audio #conferenceaudio #audioprocessing #audioproduction #audioprogramming #sound #music #musictech #soundtech #audiotech #audiotechnology