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In the 23rd episode of the AnsweRED Podcast, our hosts Sebastian Kalemba and Paweł Burza welcome Tomasz Radziewicz — a sculptor whose art bridges the worlds of fine art, games, and storytelling. Beyond the world of monuments, Tomasz has brought his artistry into the realm of games and film, working with CD PROJEKT RED and Platige Image on projects that merge craftsmanship with imagination. They discuss the relationship between the sculptor and their material, what Tomasz’s creative process looks like, the differences between digital vs manual modeling, and much more! AnsweRED Podcast is CD PROJEKT RED’s format dedicated to individuals interested in game development, providing a unique platform for them to gain knowledge from our team representatives’ insights, experiences, and cutting-edge expertise. We also invite game dev experts from around the world to foster inspiring discussions and diverse viewpoints. The podcast is out now, and is also available on major streaming platforms: https://cdpred.ly/AnsweREDpodcast1 TIME STAMPS 0:00-4:32 Intro & Guest Introduction 4:33-13:32 The relationship between the sculptor and their material 13:33 -27:18 Digital vs manual modeling 27:19-35:16 The “quick” trap in the creative process 35:17-41:59 Digesting art 42:00-58:30 What Tomasz’s creative process looks like 58:31-1:08:23 Starting with pop culture 1:08:24-1:09:37 Inspirations & Outro