У нас вы можете посмотреть бесплатно Squad44: Perte du secteur et fuite . [6- 7] \PSRM Standalone | Battle of Katyn 0702/2026/ или скачать в максимальном доступном качестве, видео которое было загружено на ютуб. Для загрузки выберите вариант из формы ниже:
Если кнопки скачивания не
загрузились
НАЖМИТЕ ЗДЕСЬ или обновите страницу
Если возникают проблемы со скачиванием видео, пожалуйста напишите в поддержку по адресу внизу
страницы.
Спасибо за использование сервиса ClipSaver.ru
Battle of Katyn Post Scriptum Event (Semi-historical) Hosted By 2.Pz/272VD Map: Cheselle Created By: Von & Mantis POV:Russian Tank Crew Mods in use: PSRM and dependants, Greater Curve 4th Guards Tank Division vs 2.Pz Division -------------------------------------------------------------------------------------- Situation: July 16th, 1941. 20 Km. West of Smolensk. The German 5th corps of Army Group Center are advancing towards Smolensk, as they are met with the battered remnants of the 5th mechanized corps from the 20th army, currently settled in and around the town of Katyn in attempts to hold the Stalin line. ---------------------------------------------------------------------------------------- 3 Objectives, Game time: February 7th / 3:00pm EST-9:00pm CET (Or standard event time on weekends) TEAMS: Axis (ATT) Allies (DEF) 49 v 49 + 2 Admins GER Main: Within East black sector Allied main: Within West red sector --------------------------------------------------------------------------------------------------------- Victory Conditions ● Minor Allied Victory – Hold 2/3 objectives ● Major Allied Victory - Defend all objectives ● Minor Axis Victory – Complete 2/3 objectives ● Major Axis Victory – Complete all objs The final number of respawn waves can influence the result of the match. Timer ● Initial 10 mins staging for defenders. ● A total maximum of 125 minutes accounting for staging with no overtime possibility. Respawns ● Defenders may respawn on any sector given that there is a spawn point present and that it is not taken by the attackers. ● Waves must be called on team chat, including the time of the match.