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I built a browser-based “Who’s That Pokémon?” game using Claude Code and the same autonomous Ralph loop from my last project. This time we went deeper: pulling 386 Pokémon from the PokéAPI at build time, transforming the data, adding a silhouette guessing mechanic, timed hints, scoring, stats tracking, responsive design, and full TDD with 130+ unit tests and end-to-end checks. Claude scaffolded, tested, fixed its own bugs, and iterated while I reviewed and steered. The result is a fully playable, API-backed web game built in just over two hours. Try Wispr Flow (not an ad): https://wisprflow.ai/ Sharing my Claude Code Skills: https://github.com/edfenton/claude-sk... Play the game: https://pokemon-guess-web.vercel.app/ 00:00 Intro: Building a ‘Who’s That Pokémon?’ game with Claude Code 00:26 Recap of the workflow: PRD + the Ralph Loop automation 01:08 Kicking off Ralph (with a timer) + how the loop iterates 01:52 Game concept & scope: modes, Pokédex tracker, no accounts 03:19 Gameplay rules: silhouette rounds, hints, timer, and scoring 04:59 Data & design decisions: build-time PokéAPI dump, CSS animations, NFRs 06:30 First run results: tests passing and planning the next stories 06:45 Running 3 iterations: pipeline + app shell + setup page (series vs parallel) 07:57 Deep dive: the data pipeline user story and PRD JSON walkthrough 10:06 Progress logs & app layout story: header/nav/footer + PR merge 11:56 Implementing game setup: difficulty, generations, lint fixes, CI green 13:55 How the Ralph Loop works end-to-end + letting it run the remaining stories 14:36 Ralph’s build report: tests passed, game loop implemented 15:08 First playtest reveals wrong Pokémon cards + duplicate set issues 16:15 Bug triage with Claude: investigate root cause and patch 16:57 Retest after fixes: hints work, but timer doesn’t reset per card 18:11 Dev workflow lesson: don’t run 17 stories without testing 18:38 Pokédex & stats tour, then confirm timer fix 19:01 More polish bugs: exit game, console errors, missing wrong/timeout effects 20:10 Game completion bug + mobile-first responsive check 21:39 Fix verification: wrong-guess feedback, hints, and proper game over 22:38 Pokédex enhancements: scroll-to-top, generation jump, sticky footer 23:35 Wrap-up: total build time, next native app, subscribe & comments