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Well played from everyone in here. Had unlucky mage spawn behind left group on second boss knocking everyone down on left side for a few seconds where you cannot break free from or prevent by block. For the second left trash split i used rapids so we could all run faster to the end where the two elite mages were. I also put replaced hurricane for mines so when i chained in the little mages they would get immobilized and not walk back away from the stack after being chained. Last boss i also shouldn't have refreshed my already running dots before the knockdown mechanic (in this moment i was thinking i should just recast them right before the slams, so i can spend the whole time on my front bar executing boss during the knockdown mech in execute. But certainly lost damage doing this and should've just refreshed stampede and trap after slam and let my dots run out on their own.) Had we spent another day in here we definitely could've shaved at least another 10 seconds in a cleaner run. Thanks for watching.