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This is the sixth part of a short tutorial series, in which I cover the basics of using Unity's XR interaction Toolkit (version 2). In this video, we will take a look at the 'XR Grab Interactable' component. We will go through its basic settings, and see what affect these have on how the Interable responds to an Interactor. → Next Video • Coming soon! ← Previous Video • Introduction to Unity's XR Interaction Toolkit - Part 5: XR Direct Interactor: • Introduction to Unity's XR Interaction Too... ► Tutorial Series Playlist: • Introduction to Unity's XR Interaction Too... ▬ Support My Work ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ ❤️ Support me on Patreon: / ludicworlds ☕ Buy me a coffee: https://ko-fi.com/ludicworlds The 'Unity Asset Store' links provided below are affiliate links. If you click on them and make a purchase, I may receive a small commission at no extra cost to you. This support helps me continue creating content for this channel. 🏷️ Spring Sale: https://assetstore.unity.com/?aid=110... ⚡ Flash Deals: https://assetstore.unity.com/?flashde... 🏷️ 50% Off: https://assetstore.unity.com/?on_sale... Thank you for your support! ▬ Timestamps ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ 0:00 - Intro 1:01 - Updating XR Packages 1:45 - Replacing Controller Models 3:23 - XR Grab Interactable 4:08 - Colliders 5:01 - Distance Calculation Mode 6:33 - Select / Focus Mode 8:04 - Gaze Configuration 8:26 - Movement Type 11:54 - Retain Transform Parent 12:21 - Track Position / Rotation 12:48 - Throw On Detach 13:23 - Attach Transform 14:53 - Outro ▬ Useful Links ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ ► XRI Docs: https://docs.unity3d.com/Packages/com... ► XRI Resources: https://linktr.ee/unityxri ► XR Interaction Toolkit Examples Project: https://github.com/Unity-Technologies... ► XR Grab Interactable Documentation: https://docs.unity3d.com/Packages/com... ▬ Credits ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ ► Music by - CO.AG Music: / @co.agmusic #Unity #VR #MetaQuest #GameDev