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Casting in Unreal Engine is often misunderstood. In this video, I do my best to explain and demystify everything regarding casting. We talk about why the object input is needed, what exactly it is, and why casting is needed in general. I also go over some best practices, and mistakes to watch out for when you encounter casting. This is the first in a series of Unreal Engine 5 fundemental concepts. Thanks so much for watching! If you enjoyed this video please consider giving it a thumbs up, and if you want to be notified of more content from me, consider subscribing! If you have any questions or comments you can leave them below, or join my Discord! Link Below! Wish you all the best of luck with your projects! Links: Discord: / discord Buy Me A Coffee: ko-fi.com/tylerserino Check Out My Other Tutorials: Enumerations: • Enums In Unreal Engine (Enumerations) | UE... Inheritance Tutorial: • Inheritance Tutorial (Parent Child) | Unre... Blueprint Interfaces: • Blueprint Interfaces | Unreal Engine 5 Tut... Casting: • Casting Explained | Unreal Engine 5 Tutorial Event Dispatchers: • Event Dispatchers | Unreal Engine 5 Tutorial