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I haven't really done any cutscene remakes as of late (largely focused on ArtFight throughout July, as well as other irl stuff), but I'm gonna try and slowly get back into it. A major change to my workflow is that instead of BRRESViewer, I am now using hayden0729's BerryBush blender script. This means I can finally import animations with their proper scale values intact, meaning I no longer have to manually do stuff like, say, flip Sonic's mouth manually when the scene calls for it. Also means that, since they both use the scale values on their animations, I can now properly do cutscenes that include Orbot and Cubot, as well as the control panel in Eggman's base. Eggman himself is using his Colors model, but with his Generations textures (had issues with getting his Generations model in). Side note, I really like how I did the lighting for this scene. Rendered in Blender 4.1 with the Eevee renderer. Also I do apologize for the small twitches that appear here and there. Tools Used: KwasTools - https://github.com/ThisKwasior/KwasTools Brawlcrate - https://github.com/soopercool101/Braw... BerryBush - https://github.com/hayden0729/berrybush