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I didn't get Ecologist Clean Escape and Pacifist in the video since I messed up but it's 100% possible to do that especially if you're playing on NORMAL This was done on BLOODMOON Cabin Loop Strategy (Team or Solo) Made by me With more players, this loop is much more difficult, but it is still possible if everyone remains focused. General Advice Shoot the anomaly and continue looping around the cabin with a stamina consumable when you run out, and shotgun for last resort. I went the wrong way and ended up hiding under the bed, after using my shotgun, which was not ideal, so I had to shoot twice. Just keep in mind: The anomaly always circles back of Cabin 3 always as long as you're at the other side of the wall to it. Its pathing doesn't change at all in chase, though he is very fast so take advantage of that and close the door to cabin 3, turn on the lights, and hide. You can see I dont use the lights at all and that was a mistake though proves it's doable without. Pay attention to your flashlight's battery. I suggest getting one in-game and bringing one from the Tix store. Radar, which I had brought, was useless in this strat. He seems to move more quickly after 4am, so be extra cautious. The Loop Positioning: Approach the hole (back entrance) of the cabin when the screen begins to zoom in and out. If he enters: Wait for him to go to the fusebox If he goes to the fusebox immediately: Move quickly to the front door or duck behind the wall. Don't peek too much if you're low on stamina; instead, time it out and predict when he'll double back. You will always have to go back to the hole to see if he enters. It’s better if he goes inside since that gives you time to recover stamina. The spider seems more likely to check under beds if the cabin door wasn’t closed before hiding. To delay the spider: Turn on the lights before hiding as it’ll slow its entrance. If Worker Sees You: Strategy A: Shoot him once, then, while avoiding direct view, pop a stamina item (cola, marshmallows, lemonade, etc.) and repeat the loop. You'll have to hide if you make a mistake (like I did) and have to shoot twice. Strategy B: Run inside, close the door turn the lights on and get under the bed. Then deal with the spider once you're sure he's gone. When the Spider gets in OR the door breaks. Start switching cabins as soon as the spider enters; if that was your intention, you'll most likely lose your ecologist badge for entering cabins. You can lessen the likelihood of a guaranteed bed check by quickly moving to the other bed if you are struck beneath one bed by the spider. If you're willing to take a chance, you can shoot it through the window by getting up from your hiding spot early. For me, it's safer to hide with lights on first than to die as of now. Additional Notes: After the anomaly leaves, you can restock your ammo if it spawns close to Cabin 3 (not the lake one). It's too dangerous anywhere else, as if the worker sees you then you'll have a much worse time. If it's your plan, you can finish cooking both marshmallows by 11 p.m.; it will come in handy later. Special thanks to Godof404 for showing the anomaly's pathfinding when looping this cabin